The home game handbook: a beginner's guide to poker lingo

Updated Feb 11, 2026 · 2 min read · PokerMeet Team
beginnersglossaryetiquettehome-game

Walking into a home game for the first time can feel like everyone else is speaking a different language.

Do not let the jargon get in the way of a good night. Use this quick-reference guide for common terms you will hear at a Southern California table.

The basics

The button (dealer button)

A round disk that moves clockwise after each hand. It marks the theoretical dealer and the action order.

Blinds (small and big)

Forced bets posted by the two players to the left of the button before cards are dealt. Blinds keep action moving by starting each hand with chips in the pot.

Flop, turn, river

The stages of community cards:

  • Flop: first three community cards
  • Turn: fourth community card
  • River: fifth and final community card

In the heat of the action

Check

If no one has bet yet, you can check to pass action without adding chips.

Fold

Give up your hand and any claim to the current pot.

All-in

Put all of your remaining chips in the middle.

Showdown

When betting is complete and remaining players reveal cards to determine the winner.

Home game table talk

Nitty

A very tight player who enters few hands and usually shows strength when they do.

Whale

A loose player who enters many pots and often plays bigger than they should.

Bad beat

When a very strong hand loses to an even stronger hand, often on a late card.

String bet

A major etiquette mistake. Do not push chips in multiple motions unless you clearly announce the full amount first.

Why lingo matters on PokerMeet

A great game starts with clear communication.

  • For hosts: Set expectations in your game details, including whether your game is beginner friendly.
  • For players: Knowing the rules and etiquette helps you become a more reliable guest and improves your approval odds over time.

Quick tips for your first game

  1. Ask if you are unsure. Good hosts would rather clarify a rule before action than argue after.
  2. Track the button. It tells you when blinds and action rotate to you.
  3. Keep it social and respectful. Strong games are competitive, but still welcoming.

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